Full Game Development · 2025
Infinito Battlegrounds
Zenyuha Studios gameplay, multiplayer, and live-ops engineering across systems, backend integration, and optimization.
Services
- Full Game Development
- Multiplayer Systems
- Online Services
- Optimization
Technology
- Unreal Engine
- C++
- Replication
- Epic Online Services
- PlayFab
Team involvement
Zenyuha Studios gameplay, multiplayer, and live-ops engineering across systems, backend integration, and optimization.
The Challenge
Ship a competitive mobile multiplayer experience with reliable replication, matchmaking, and backend-driven progression — without collapsing under live traffic.
Objective
Deliver a playable multiplayer shooter with online accounts, stats, leaderboards, and performance that holds up on real devices.
Our Approach
The team focused first on authoritative multiplayer foundations and combat feel, then layered EOS and PlayFab for accounts, matchmaking, and live stats. Optimization ran in parallel with feature work for mobile targets.
Development
Production covered gameplay systems, combat logic, player progression, online service integration, and live multiplayer performance passes. Builds were validated against real concurrency and device constraints.
Key features
- Multiplayer shooter systems with replication and matchmaking
- Core combat logic and player progression
- Epic Online Services and PlayFab integration
- Backend-driven accounts, stats, and leaderboards
- Performance work for live multiplayer on mobile
Problems solved
- Online multiplayer stability under real player load
- Backend-driven progression and leaderboard sync
- Mobile performance for competitive play
The Result
- 01
150K+ pre-registrations at launch
- 02
50K+ downloads within the first two months
- 03
Live multiplayer infrastructure in production
Trailer
Gallery



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