Zenyuha Studios
We build worldspeople wantto play.
Unreal Engine, multiplayer systems, and production support for teams that need playable milestones — not a black-box vendor track.
Unreal · Multiplayer · Roblox · Co-dev
02 / Selected work
Production you can inspect.
Real titles and client engagements — role, engine, and platforms called out clearly.
Featured · Original / full production
Infinito Battlegrounds
A mobile multiplayer shooter built for live players and online services.
Unreal Engine · C++ · Replication · Mobile

Original / full production
Pocket Puffs
A cozy browser merge puzzle — drop fluffy creatures, fuse matches, chase combos.

Multiplayer
Universe of Trials
Competitive multiplayer movement modes built for Steam.

Client production
AEXA Dinosaur Survival
Multiplayer dinosaur survival — animation and audio production support.
6 projects in the portfolio
Contributions are stated per title — full production, systems, or client pipeline support.
Inside the frame.
Select a hotspot on a real production still — gameplay, environment, networking, and the decisions behind them.

Multiplayer · Mobile · Unreal Engine · C++
Infinito Battlegrounds
Explore hotspots →
The challenge
Ship a competitive mobile multiplayer experience with reliable replication, matchmaking, and backend-driven progression — without collapsing under live traffic.
The approach
Authoritative multiplayer foundations and combat feel first, then EOS and PlayFab for accounts, matchmaking, and live stats — with mobile optimization in parallel.
The build
Gameplay systems, combat logic, player progression, online service integration, and live multiplayer performance passes validated against real concurrency.
The result
- 150K+ pre-registrations at launch
- 50K+ downloads within the first two months
- Live multiplayer infrastructure in production
Every discipline connects.
Explore the production network — art, design, engineering, and live ops wired around the game engine. Select a node to see what it owns and what it depends on.
The Zenyuha Studios Production Stack
A modern game is not one technology. It is a production system — art, design, engineering, and live operations wired together.
Production system·17 disciplines·34 connections·06 stages
Explore how the pieces connect →
Every discipline connects.
Ambition in the craft.Clarity in the pipeline.
Zenyuha Studios is an independent game-development studio focused on Unreal, multiplayer, and production support that holds up with real players. We take on original work and client co-dev with the same standard: playable checkpoints, named ownership, and decisions that keep builds moving.
What we want to build
Competitive and social experiences, systems-heavy Unreal titles, and vertical slices that prove a direction before full production.
How we collaborate
Your Git, your reviews, your leads — or a owned vertical with a clear handoff. One production owner on our side either way.
What clients can expect
Scoped reply within one business day, visible milestones, and feedback loops that stay tied to the build — not slide decks.
A production path you can follow.
Select a stage to see what happens, who is involved, what you get, and what unlocks the next step — client-owned IP, one production owner, playable checkpoints.
01 — Discovery
What happens
We align on the game, constraints, and what “good” looks like before production hardens. NDA first if you need to share a build.
What we deliver
- Scope outline
- Risk notes
- Recommended engagement
Who is involved
- Production lead
- Engineering
What the client sees
- Kickoff clarity
- Priorities
- Open questions
Outcomes, not a logo wall.
Select a capability to see the problem it solves and typical deliverables.
You need a shippable vertical or full production track, not a pitch deck.
Full production support for interactive experiences — from core loops to builds that can be reviewed and playtested.
Deliverables · Playable milestones · Production planning · Owned verticals
Unreal Engine · Roblox
Related project
Production, without the guesswork.
How clients track progress, reviews, and builds with Zenyuha Studios — demonstration data only. No private project records are shown here.
Demo preview — not live client data
Sample Project
In production
A clear view of progress, builds, and approvals — so clients always know what is happening.
Milestones
Next · Combat polish
Client portal available for active productions
Direct ownership. Transparent process. Builds that hold up.
Start with a production brief
Six short questions. Review your answers, then continue to contact — we reply within one business day with fit, approach, and next step.
Prefer to contact us directly →01 / 06
Project type
Next step
Ready to talk about
a build?
Tell us the project type, platforms, and stage — or email rohitgopalpatidar@gmail.com. Scoped reply within one business day.